![]() ![]() This is the sort of thing that likely took place during early meetings on what the game would become, after the barebones concept was delivered to the dev team. ![]() Someone in the "game design" segment of Frontier's offices made the decision on an aesthetic basis. Thus, when you get down to it, it was in fact a design decision. They don't, for example, hire and fire team members. They coordinate the process of game development, but they're not strictly speaking "managers". In either case, they're not in managerial positions. ![]() If you mean it's a team lead's decision, in that case it's almost certainly either the art director's decision or the project lead's. (For example, "Our last release is starting to lose monthly sales, it's time for a new game.") I think most of us are assuming that you're talking about upper management, whose primary job is handling finances and rolling out projects from a business perspective. 引用自 jmvbento:It wasn't a management decision, it was a DESIGN decision.ĭo you really think designers made that decision? It's a management decision because it was made by management.ĭefine "management". ![]()
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